<Spell Name="Nondetection">
  <school>abjuration</school>
  <subschool>
  </subschool>
  <descriptor>
  </descriptor>
  <spell_level>ranger 4, sorcerer wizard 3, alchemist 3, summoner 3, inquisitor 3, antipaladin 3</spell_level>
  <casting_time>1 standard action</casting_time>
  <components>V, S, M (diamond dust worth 50 gp)</components>
  <costly_components>1</costly_components>
  <range>touch</range>
  <area>
  </area>
  <effect>
  </effect>
  <targets>creature or object touched</targets>
  <duration>1 hour level</duration>
  <dismissible>0</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>Will negates (harmless, object)</saving_throw>
  <spell_resistence>yes (harmless, object)</spell_resistence>
  <description>The warded creature or object becomes difficult to detect by divination spells such as clairaudience clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level. If cast on a creature, nondetection wards the creature s gear as well as the creature itself.</description>
  <source>PFRPG Core</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Nondetection&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;abjuration &lt;b&gt;Level &lt; b&gt;ranger 4, sorcerer wizard 3, alchemist 3, summoner 3, inquisitor 3, antipaladin 3&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 standard action&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S, M (diamond dust worth 50 gp)&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;touch&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Targets &lt; b&gt;creature or object touched&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;1 hour level&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Saving Throw &lt; b&gt;Will negates (harmless, object) &lt;b&gt;Spell Resistance &lt; b&gt;yes (harmless, object)&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;The warded creature or object becomes difficult to &lt;i&gt;detect&lt; i&gt; by divination spells such as &lt;i&gt;clairaudience clairvoyance, locate object,&lt; i&gt; and &lt;i&gt;detect&lt; i&gt; spells. &lt;i&gt;Nondetection&lt; i&gt; also prevents location by such magic items as &lt;i&gt;crystal ball&lt; i&gt;s. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast &lt;i&gt;nondetection&lt; i&gt;. If you cast &lt;i&gt;nondetection&lt; i&gt; on yourself or on an item currently in your possession, the DC is 15 + your caster level.&lt; p&gt;&lt;p&gt;If cast on a creature, &lt;i&gt;nondetection&lt; i&gt; wards the creature s gear as well as the creature itself.&lt; p&gt;&lt; h4&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>1</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>3</sor>
  <wiz>3</wiz>
  <cleric>NULL</cleric>
  <druid>NULL</druid>
  <ranger>4</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>3</alchemist>
  <summoner>3</summoner>
  <witch>NULL</witch>
  <inquisitor>3</inquisitor>
  <oracle>NULL</oracle>
  <antipaladin>3</antipaladin>
  <magus>NULL</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>3</SLA_Level>
  <domain>Trickery</domain>
  <short_description>Hides subject from divination, scrying.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>0</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells n nondetection  Nondetection </linktext>
  <id>368</id>
  <material_costs>50</material_costs>
  <bloodline>
  </bloodline>
  <patron>
  </patron>
  <mythic_text>
  </mythic_text>
  <augmented>
  </augmented>
  <mythic>0</mythic>
</Spell>